It still requires a combination of luck and skill to win, so even if you're playing as your favorite character, victory is never assured. You can now easily powerslide through turns to overtake other racers, even if you've never played a Mario Kart game before.
#Agame burnout drift update#
The driving controls got a major update and have been fine-tuned for the Switch. Mario Kart 8 Deluxe takes everything that has always been fantastic about this franchise and makes it even better. In fact, "Burnout Paradise Remastered" is a great reminder that the 10-year-old game is still the standard-bearer when it comes to great non-simulation racing games.Īt just $40 on Xbox One, PlayStation 4, and PC, it's a game you shouldn't miss.Mario Kart 8 Deluxe Hero (Image credit: Nintendo) There's a "just one more" quality to "Burnout Paradise" that makes it delightful in a way that so few racing games are.
Or maybe a car I've unlocked goes zooming past me - if I catch up with it and take it down, it becomes available in my garage! Obviously I'm going after it. I've found it difficult to get tired of playing "Burnout Paradise." There's always another billboard in the distance to crash through, another secret passageway tucked away behind the curve, another takedown event at the next intersection. Playing "Burnout Paradise Remastered" actually made it clear to me why I fell off "Forza Horizon 3" - there's not enough variation in stuff to do, and the world is too large. I don't play many simulation racing games these days, but I spend lots of time with the "Forza Horizon" series, and I'm always interested in the latest "Need for Speed." But even with the huge number of real cars in "Horizon," and even with the gorgeous graphics, and even with the massive open-world maps, I find myself eventually getting tired of just racing. It's what I spend most of my time doing in "Burnout Paradise," actually. Just exploring the city, "Grant Theft Auto"-style, is a ton of fun.
#Agame burnout drift full#
There are takedown events, where you have to take out a certain number of enemy cars by pushing them off the road in various horrific ways.īeyond the standard events, Paradise City is also full of secret passageways, and secret jumps, and secret baseball stadiums.
There are stunt runs, which give you two minutes to rack up a certain number of points by doing crazy stuff (barrel rolls, big air jumps, etc.). There are straight up races, if you're looking for something relatively traditional. Questionable music tie-ins aside, Paradise City is absolutely rife with stuff to do. You'll hear it in the opening credits, and during the game, and probably in your dreams/nightmares. If you're wondering whether the song "Paradise City" by Guns 'n' Roses was licensed for this game, the answer is a resounding yes. "Burnout Paradise" is set in none other than the fictional seaside Paradise City. They don't intend to simulate real-world driving - they just use it as the jumping off point for a good game. Even though games like "Gran Turismo" and "Forza Motorsport" offer gorgeous, ultra-realistic simulations of racing, franchises like "Burnout," "Mario Kart," and "Forza Horizon" use racing as the foundation for great video games. That same evolutionary path can be tracked with racing games - early racing games were video game approximations of the real thing.īut in the case of racing games, when simulations became possible, the sillier, less realistic racing games split into their own subset of the overall racing genre. The earliest video games based on sports are extremely pared down versions of the actual sports.Įventually, as developers were able to more closely simulate the real thing, games like "FIFA" and "Madden" took over - they're basically simulations at this point, completely divorced from the origins of sports gaming. Video games weren't always capable of simulating real-world stuff.